Forum >Replies by eleqsis
Replies (4)
  • You Reply: The library already provides a function (printDetail > case DFPlayerPlayFinished) that fires if a track has ended. It's within the FullFunction.ino example.
  • You Reply: Just came across this blogspot entry by Dr.Tune

    In short: This works like a charm for me. No more sound where it don't belong, even the white noise from the speaker in 'pause' mode is gone, it's just dead silent this way. He perfectly explains whats happening and why, to mod the Player like this, remove the 0Ohm resistor next to the 8002's pin1 and bridge the two open pads on the other side instead.
    Disclaimer: Be more careful with removing the resistor than I was. As you can see the whole pad gets ripped off easily if you're too rough.
  • You Reply: Same issue here using SoftwareSerial on a WemosD1. Strangely, running the exact same sketch on a NodeMCU, the buzz is just barely noticable.
  • You Reply: To answer myself, the issue was related to the renaming of the mp3 files on the card. Renaming BEFORE adding them to the card solves this.