#include <Servo.h>
Servo servo;
int value;
void setup() {
Serial.begin(9600);
servo.attach(9);
// pinMode(potenciometro, INPUT);
arm();
// put your setup code here, to run once:
}
void loop() {
int val = Serial.read();
//Serial.println(val, );
val= map (val,507,1023,0,179);
Serial.print(val);
servo.write(val);
delay(300);
}
void arm(){
servo.write(0);
delay(100);
servo.write(30);
delay(100);
}
#include <SoftwareSerial.h>
/*
// #
// # Editor : Tong Hui from DFRobot, based on Lauren from DFRobot v1.0 code
// # Date : 18.01.2012
// # Product name: Wireless Gamepad v2.2 for Arduino
// # Product SKU : DFR0182
// # Code Version: 2.1
// # Description:
// # The sketch for using the gamepad and print the button state and the analog values of the gamepad
// # Enable the vibration function
// # Send 'v' via the Arduino Serial monitor to enable the vibration
// # Send 's' via the Arduino Serial monitor to stop it
*/
int buttonState[13];
int joystick[4];
int AnalogButton[2];
int inputCommand = 0;
#define virbrationMotorPin 2
void setup()
{
Serial.begin(57600); //Init the Serial baudrate
Serial1.begin(9600); //Init the Serial1 port to enable the xbee wireless communication stream.flush();
//Initialize the inputs/outputs and the buffers
}
void InitIO(){
for(int i = 0; i < 13; i++) pinMode(i, INPUT);
pinMode(virbrationMotorPin,OUTPUT);
digitalWrite(virbrationMotorPin,LOW); // Stop shacking of the gamepad
}
unsigned long timer = 0;
void loop()
{
Serial.flush();
if(millis() - timer > 500){ // manage the updating freq of all the controlling information
DataUpdate(); //read the buttons and the joysticks data
printData(); //print the datas and states
timer = millis();
}
if(Serial.available()){
char input = Serial.read();
switch(input){
case 'v':
Serial.println("Vibration");
inputCommand = input;
digitalWrite(virbrationMotorPin,HIGH);
break;
case 's':
Serial.println("Stop");
inputCommand = input;
digitalWrite(virbrationMotorPin,LOW);
break;
default:
break;
}
}
}
void DataUpdate(){
for(int i = 3; i < 13; i++) buttonState[i] = digitalRead(i);
buttonState[0] = analogRead(0);
buttonState[1] = analogRead(1);
for(int i = 0; i < 4; i++) joystick[i] = analogRead(i);
for(int i = 4; i < 6; i++) AnalogButton[i-4] = analogRead(i);
}
String Buttons[13] = {
"J2","J1","NULL","S2","S1","UP","LEFT","DOWN","RIGHT","W","4","Z","J"};
// Buttons Nmes
void printData(){
// for(int i = 0; i < 13; i++) Serial1.print(buttonState[i]),Serial1.print(" ");
for(int i = 0; i < 4; i++) Serial.print(joystick[i]),Serial.println(" ");
for(int i = 0; i < 4; i++) Serial1.print(joystick[i]),Serial1.println(" ");
for(int i = 0; i < 2; i++) Serial.print(AnalogButton[i]),Serial.println(" ");
for(int i = 0; i < 2; i++) Serial1.print(AnalogButton[i]),Serial1.println(" ");
//Serial1.println("");
// Serial.print("Button Pressed:");
//for(int i = 0; i < 2; i++) if(buttonState[i] < 100) Serial.print(Buttons[i]),Serial.println("");
//for(int i = 6; i < 13; i++) if(buttonState[i] == 0) Serial1.println(Buttons[i]);
Serial1.println("");
// Serial.print("Analog Sticks:");
//for(int i = 0; i < 4; i++) Serial.print(joystick[i]),Serial.print("");
//for(int i = 0; i < 2; i++) Serial.print(AnalogButton[i]),Serial.print("");
//Serial1.println("Buttons");
// Serial1.println(inputCommand);
}
#include <Servo.h>
Servo servo;
int value;
void setup() {
Serial.begin(9600);
servo.attach(9);
// pinMode(potenciometro, INPUT);
arm();
// put your setup code here, to run once:
}
void loop() {
int val = Serial.read();
//Serial.println(val, );
val= map (val,507,1023,0,179);
Serial.print(val);
servo.write(val);
delay(300);
}
void arm(){
servo.write(0);
delay(100);
servo.write(30);
delay(100);
}
#include <SoftwareSerial.h>
/*
// #
// # Editor : Tong Hui from DFRobot, based on Lauren from DFRobot v1.0 code
// # Date : 18.01.2012
// # Product name: Wireless Gamepad v2.2 for Arduino
// # Product SKU : DFR0182
// # Code Version: 2.1
// # Description:
// # The sketch for using the gamepad and print the button state and the analog values of the gamepad
// # Enable the vibration function
// # Send 'v' via the Arduino Serial monitor to enable the vibration
// # Send 's' via the Arduino Serial monitor to stop it
*/
int buttonState[13];
int joystick[4];
int AnalogButton[2];
int inputCommand = 0;
#define virbrationMotorPin 2
void setup()
{
Serial.begin(57600); //Init the Serial baudrate
Serial1.begin(9600); //Init the Serial1 port to enable the xbee wireless communication stream.flush();
//Initialize the inputs/outputs and the buffers
}
void InitIO(){
for(int i = 0; i < 13; i++) pinMode(i, INPUT);
pinMode(virbrationMotorPin,OUTPUT);
digitalWrite(virbrationMotorPin,LOW); // Stop shacking of the gamepad
}
unsigned long timer = 0;
void loop()
{
Serial.flush();
if(millis() - timer > 500){ // manage the updating freq of all the controlling information
DataUpdate(); //read the buttons and the joysticks data
printData(); //print the datas and states
timer = millis();
}
if(Serial.available()){
char input = Serial.read();
switch(input){
case 'v':
Serial.println("Vibration");
inputCommand = input;
digitalWrite(virbrationMotorPin,HIGH);
break;
case 's':
Serial.println("Stop");
inputCommand = input;
digitalWrite(virbrationMotorPin,LOW);
break;
default:
break;
}
}
}
void DataUpdate(){
for(int i = 3; i < 13; i++) buttonState[i] = digitalRead(i);
buttonState[0] = analogRead(0);
buttonState[1] = analogRead(1);
for(int i = 0; i < 4; i++) joystick[i] = analogRead(i);
for(int i = 4; i < 6; i++) AnalogButton[i-4] = analogRead(i);
}
String Buttons[13] = {
"J2","J1","NULL","S2","S1","UP","LEFT","DOWN","RIGHT","W","4","Z","J"};
// Buttons Nmes
void printData(){
// for(int i = 0; i < 13; i++) Serial1.print(buttonState[i]),Serial1.print(" ");
for(int i = 0; i < 4; i++) Serial.print(joystick[i]),Serial.println(" ");
for(int i = 0; i < 4; i++) Serial1.print(joystick[i]),Serial1.println(" ");
for(int i = 0; i < 2; i++) Serial.print(AnalogButton[i]),Serial.println(" ");
for(int i = 0; i < 2; i++) Serial1.print(AnalogButton[i]),Serial1.println(" ");
//Serial1.println("");
// Serial.print("Button Pressed:");
//for(int i = 0; i < 2; i++) if(buttonState[i] < 100) Serial.print(Buttons[i]),Serial.println("");
//for(int i = 6; i < 13; i++) if(buttonState[i] == 0) Serial1.println(Buttons[i]);
Serial1.println("");
// Serial.print("Analog Sticks:");
//for(int i = 0; i < 4; i++) Serial.print(joystick[i]),Serial.print("");
//for(int i = 0; i < 2; i++) Serial.print(AnalogButton[i]),Serial.print("");
//Serial1.println("Buttons");
// Serial1.println(inputCommand);
}